这篇文章主要为大家详细介绍了C语言实现——《打字练习系统》,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下!
游戏介绍:
《字母游戏》是一款敏捷打字小游戏,游戏大小为468K。背景设定 《字母游戏》是一款有趣的打字游戏,可以提高你的打字速度。操作指南 根据出现的字母,按键盘A-Z键对应的按键即可。游戏加载完毕点击[开始游戏]即可开始游戏。在限定时间内,尽可能地输入正确的字母,挑战高分!
本项目针对C语言学习者,将我们打字母的“字母”置换成了C语言关键字,记在一定时间内及时输出C语言关键字就可以得分!我们一起来看看吧!
本项目编译环境:VS2019/VS2013;
插件:图形库插件easyX,涉及图片素材可以自行百度找也可以关注文末领取;
效果图展示
配套讲解教程:程序员打字练习系统教程——哔哩哔哩
源代码示例:
//数据设计设计
//窗口属性:
const int WIDTH = 640;
const int HEIGHT = 500;
//游戏正确率和错误率
int right = 0;
int error = 0;
//下坠文字的结构体
struct TARGET
{
//每一个字符串的x,y坐标
int x;
int y;
char *str; //保存字符串
};
//用户输入的值
struct USRKEY
{
int x;
int y;
char str[20];
}userkey = {320,500-30,""};
//在指定位置输出整数
void outtextxy_int(int x, int y, char *format, int num)
{
char str[20] = "";
//printf;
sprintf(str, format, num);
outtextxy(x, y, str);
}
//在指定位置输出浮点数
void outtextxy_double(int x, int y, char *format, double num)
{
char str[20] = "";
sprintf(str, format, num);
outtextxy(x, y, str);
}
void divWindow()
{
line(WIDTH - 100, 0, WIDTH - 100, HEIGHT - 40);
line(0, HEIGHT - 40, WIDTH + 50, HEIGHT - 40);
line(WIDTH - 100, 130, WIDTH + 50, 130);
}
void initTarget(struct TARGET words[], int n)
{
static char str[29][10] = { "main", "include", "void", "while", "for",
"true", "false", "break", "int", "char", "float", "double", "switch", "case",
"static", "if", "else", "short", "unsigned", "signed", "sizeof", "continue", "struct", "union", "enum",
"register","default","long","return"};
//0-28
//随机产生
words[n].str = str[rand() % 29];
//0 1 2
//判断重复,如果重复,就重新生成
while (words[n].str == words[(n + 1) % 3].str || words[n].str == words[(n + 2) % 3].str)
{
words[n].str = str[rand() % 29];
}
words[n].x = rand() % (WIDTH-200);
words[n].y = -20;
}
void drawScore()
{
settextcolor(LIGHTBLUE);
settextstyle(25, 0, "字魂24号-镇魂手书");
//软件信息输出
outtextxy(WIDTH - 90, 25, "顿开教育");
outtextxy(WIDTH - 90, 25+25, "程序员专属");
outtextxy(WIDTH - 90, 25 +25+25, "打字游戏");
//游戏状态栏输出
outtextxy(WIDTH - 90, 225, "正确数");
outtextxy_int(WIDTH - 90, 225 + 25,"%d", right);
outtextxy(WIDTH - 90, 285, "错误数");
outtextxy_int(WIDTH - 90, 285 + 25, "%d", error);
outtextxy(WIDTH - 90, 285+285-225, "正确率");
//分类讨论
if (right + error == 0)
{
outtextxy_double(WIDTH - 90, 285 + 285 - 225 + 25, "%.2lf%%", 0.00);
}
else
{
//C语言 除法会取整
double sum = right + error;
outtextxy_double(WIDTH - 90, 285 + 285 - 225 + 25, "%.2lf%%", right / sum * 100);
}
}
int main()
{
srand((unsigned int)time(NULL));
mciSendString("open 1.mp3 alias music", 0, 0, 0);
initgraph(WIDTH+50, HEIGHT);
struct TARGET words[3];
//随机产生掉落的字符串
for (int n = 0; n < 3; n++)
{
initTarget(words, n);
words[n].y = -15 - n * 30; //形成不登高
}
BeginBatchDraw();
int i = 0;
while (1)
{
cleardevice();
divWindow();
//碰线处理
for (int n = 0; n < 3; n++)
{
words[n].y += 2;
if (words[n].y>(HEIGHT - 40 - textheight(words[n].str)))
{
initTarget(words, n);
}
}
//打印文字
for (int n = 0; n < 3; n++)
{
settextcolor(RED);
outtextxy(words[n].x, words[n].y, words[n].str);
}
if (_kbhit()) //kbhit 检测键盘,有按键返回非零
{
//字符串变为字符处理
char target; //接受用户的值
if ((target = _getch()) != ' ')
{
userkey.str[i++] = target;
}
else
{
int flagError = 0;
//干掉输入正确的字符
for (i = 0; i < 3; i++)
{
if (strcmp(userkey.str, words[i].str) == 0)
{
initTarget(words, i);
right++;
flagError = 1;
mciSendString("play music", 0, 0, 0);
}
}
if (flagError == 0)
{
error++;
}
//习惯很重要:边写边测试
i = 0;
userkey.x = 320;
memset(userkey.str, 0, 20);
}
}
outtextxy(userkey.x, userkey.y, userkey.str);
drawScore();
FlushBatchDraw();
Sleep(100);
}
getchar();
closegraph();
return 0;
}
写在最后:对于准备学习C/C++编程的小伙伴,如果你想更好的提升你的编程核心能力(内功)不妨从现在开始!
责任编辑:haq
全部0条评论
快来发表一下你的评论吧 !