lim 是一套轻量级的高性能通信框架,基于 C/C++ 语言开发,采用全异步通信模式,内部集成了 HTTP、HTTPS、WebSocket 通信协议实现,目前支持 Windows 和 Linux 平台。
示例代码:
#include
#include
#include
#include
#include
namespace lim {
class HttpServer: public HttpFullRequestSession {
public:
HttpServer(SocketChannel &channel, BootstrapConfig &config): HttpFullRequestSession(channel, config) {
RegistHandleRouter("POST", "/test", std::bind(&HttpsServer::PostTestHandle, this, std::placeholders::_1));
}
virtual ~HttpsServer() = default;
private:
bool PostTestHandle(Message &request) {
HttpFullResponse http_response(200, "OK", "HTTP/1.1");
int length = http_response.Content().Content().WriteBytes("{\"aa\":8}", strlen("{\"aa\":8}"));
http_response.Headers().SetHeaderValue("Connection", "close");
http_response.Headers().SetHeaderValue("Content-Type", "application/json");
http_response.Headers().SetHeaderValue("Content-Length", std::to_string(length));
WriteHttpResponse(http_response, [&] {
Signal(ExecuteEvent::KILL_EVENT); //发送完毕关闭连接
});
return true;
}
};
}
using namespace lim;
int main() {
Logger *logger = Logger::GetLogger("demo");
SocketChannel::InitEnviroment();
//服务监听器&处理线程池
EventLoop server_event_loop;
ExecuteThread server_execute_thread;
//客户端连接监听器&处理线程池
EventLoopGroup worker_event_loop_group;
ExecuteThreadGroup worke_execute_thread_group;
HttpBootstrapConfig config(worker_event_loop_group, worke_execute_thread_group, server_event_loop, server_execute_thread);
//设置处理超时时间
config.SetTimeout(30 * 1000);
//异常回掉函数
config.SetLoggerCallback([&](LoggerLevel level, const std::string &message) {
TRACE_ERROR(logger, "%s", message.c_str());
});
Bootstrap strap = Bootstrap(config);
strap.Bind>("0.0.0.0", 8095);
while (1) {
std::this_thread::sleep_for(std::chrono::milliseconds(1000 * 5));
}
return 0;
}