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自定义播放器XLVideoPlayer详解

消耗积分:1 | 格式:rar | 大小:0.3 MB | 2017-09-26

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  AVPlayer:可以理解为播放器对象,灵活性好,可以高度化的自定义UI,但它本身不能显示视频,显示需要另一个类AVPlayerLayer来显示,继承于CALayer,下面是摘自官方的一段介绍:

  AVPlayer works equally well with local and remote media files.

  You can display the visual content of items played by an instance of AVPlayer in a CoreAnimation layer of class AVPlayerLayer.

  You can observe the status of a player using key-value observing.

  主要是说它支持本地/网络媒体播放,需要CoreAnimation下的AVPlayerLayer来显示视频,我们可以通过KVO监听player的播放状态。

  AVPlayerItem:存有相关媒体信息的类,一个视频资源对应一个AVPlayerItem对象,当你需要循环播放多个视频资源时也需创建多个AVPlayerItem对象。建议大家可以多看看官方的英文文档解释(题外话)。

  An AVPlayerItem represents the presentation state of an asset that’s played by an AVPlayer object, and lets you observe that state.

  AVAsset:主要用于获取多媒体信息,可以理解为一个抽象类,不能直接使用,操作针对它的子类AVURLAsset,根据你视频的url创建一个包含视频媒体信息的AVURLAsset对象。

  CMTime:还会用到这个媒体时间相关的类,如有不明白可以看之前一个帖子的解释。

  层级关系:

  基于以上几个类就能实现视频的基本功能了,例如暂停、播放,快进、后退、显示播放/缓冲进度。然后UI层面,层级很简单,XLVideoPlayer继承于UIView,上面我们说到显示视频需要AVPlayerLayer,我们将AVPlayerLayer加到view的layer上。

  自定义播放器XLVideoPlayer详解

  下面贴出主要的代码,初始化AVPlayer对象

  - (AVPlayerLayer *)playerLayer {

  if (!_playerLayer) {

  _playerLayer = [AVPlayerLayer playerLayerWithPlayer:self.player];

  _playerLayer.backgroundColor = kPlayerBackgroundColor;

  _playerLayer.videoGravity = AVLayerVideoGravityResizeAspect;//视频填充模式

  }

  return _playerLayer;

  }

  - (AVPlayer *)player{

  if (!_player) {

  AVPlayerItem *playerItem = [self getAVPlayItem];

  self.playerItem = playerItem;

  _player = [AVPlayer playerWithPlayerItem:playerItem];

  [self addProgressObserver];

  [self addObserverToPlayerItem:playerItem];

  }

  return _player;

  }

  //initialize AVPlayerItem

  - (AVPlayerItem *)getAVPlayItem{

  NSAssert(self.videoUrl != nil, @“必须先传入视频url!!!”);

  if ([self.videoUrl rangeOfString:@“http”].location != NSNotFound) {

  AVPlayerItem *playerItem=[AVPlayerItem playerItemWithURL:[NSURL URLWithString:[self.videoUrl stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]]];

  return playerItem;

  }else{

  AVAsset *movieAsset = [[AVURLAsset alloc]initWithURL:[NSURL fileURLWithPath:self.videoUrl] options:nil];

  AVPlayerItem *playerItem = [AVPlayerItem playerItemWithAsset:movieAsset];

  return playerItem;

  }

  }

  同时我们注册KVO,监控视频播放过程,这可以获取视频的播放进度。AVPlayer有一个属性currentItem是AVPlayerItem类型,表示当前播放的视频对象。

  #pragma mark - monitor video playing course

  -(void)addProgressObserver{

  //get current playerItem object

  AVPlayerItem *playerItem = self.player.currentItem;

  __weak typeof(self) weakSelf = self;

  //Set once per second

  [self.player addPeriodicTimeObserverForInterval:CMTimeMake(1.0, 1.0) queue:dispatch_get_main_queue() usingBlock:^(CMTime time) {

  float current = CMTimeGetSeconds(time);

  float total = CMTimeGetSeconds([playerItem duration]);

  weakSelf.progressLabel.text = [weakSelf timeFormatted:current];

  if (current) {

  // NSLog(@“%f”, current / total);

  weakSelf.slider.value = current / total;

  if (weakSelf.slider.value == 1) { //complete block

  if (weakSelf.completedPlayingBlock) {

  weakSelf.completedPlayingBlock(weakSelf);

  }else { //finish and loop playback

  weakSelf.playOrPauseBtn.selected = NO;

  [weakSelf showOrHidenBar];

  CMTime currentCMTime = CMTimeMake(0, 1);

  [weakSelf.player seekToTime:currentCMTime completionHandler:^(BOOL finished) {

  weakSelf.slider.value = 0.0f;

  }];

  }

  }

  }

  }];

  }

  以及监听AVPlayerItem对象的status/loadedTimeRanges属性变化,status对应播放状态,loadedTimeRanges网络缓冲状态,当loadedTimeRanges的改变时,每缓冲一部分数据就会更新此属性,可以获得本次缓冲加载的视频范围(包含起始时间、本次网络加载时长)

  #pragma mark - PlayerItem (status,loadedTimeRanges)

  -(void)addObserverToPlayerItem:(AVPlayerItem *)playerItem{

  //监控状态属性,注意AVPlayer也有一个status属性,通过监控它的status也可以获得播放状态

  [playerItem addObserver:self forKeyPath:@“status” options:NSKeyValueObservingOptionNew context:nil];

  //network loading progress

  [playerItem addObserver:self forKeyPath:@“loadedTimeRanges” options:NSKeyValueObservingOptionNew context:nil];

  }

  在这获取视频的总时长,网络的视频缓冲进度,做相应的显示。

  - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context{

  AVPlayerItem *playerItem = object;

  if ([keyPath isEqualToString:@“status”]) {

  AVPlayerStatus status = [[change objectForKey:@“new”] intValue];

  if(status == AVPlayerStatusReadyToPlay){

  self.totalDuration = CMTimeGetSeconds(playerItem.duration);

  self.totalDurationLabel.text = [self timeFormatted:self.totalDuration];

  }

  }else if([keyPath isEqualToString:@“loadedTimeRanges”]){

  NSArray *array = playerItem.loadedTimeRanges;

  CMTimeRange timeRange = [array.firstObject CMTimeRangeValue];//本次缓冲时间范围

  float startSeconds = CMTimeGetSeconds(timeRange.start);

  float durationSeconds = CMTimeGetSeconds(timeRange.duration);

  NSTimeInterval totalBuffer = startSeconds + durationSeconds;//缓冲总长度

  self.slider.middleValue = totalBuffer / CMTimeGetSeconds(playerItem.duration);

  // NSLog(@“totalBuffer:%.2f”,totalBuffer);

  //remove loading animation

  if (self.slider.middleValue 《= self.slider.value) {

  self.activityIndicatorView.center = self.center;

  [self addSubview:self.activityIndicatorView];

  [self.activityIndicatorView startAnimating];

  }else {

  [self.activityIndicatorView removeFromSuperview];

  }

  }

  }

  下面这部分是定位视频的某个位置播放,也就是快进后退。

  这里需要注意的是在用户拖拽slider的过程中需要先暂停,否则手动改变进度和播放的进度会有冲突,用户拖拽完毕再去播放视频。

  - (void)finishChange {

  _inOperation = NO;

  [self hiden];

  CMTime currentCMTime = CMTimeMake(self.slider.value * self.totalDuration, 1);

  [self.player seekToTime:currentCMTime completionHandler:^(BOOL finished) {

  [self.player play];

  self.playOrPauseBtn.selected = YES;

  }];

  }

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